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Spore (Mac/PC DVD)

Spore (Mac/PC DVD)


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From: Electronic Arts
Category: Video Games

List Price: £39.99
Buy New: £27.98
You Save: £12.01 (30%)



New (2) from £27.98

Sales Rank: 2

Platform: Windows Vista
Genre: life-simulation-games
Media: Video Game
Age: 11 - 18 years
Shipping Weight (lbs): 0.4
Dimensions (in): 7.6 x 5.4 x 0.6

EAN: 5030930057060
ASIN: B000FN7K2S

Release Date: September 5, 2008  (In 6 Days)
Shipping: Eligible for Super Saver Shipping
Availability: Not yet released

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Editorial Reviews:

Amazon.co.uk Preview
From the creator of The Sims comes the most ambitious video game ever made: here you don't just control a single family or city but control an entire species from a single cell organism to a galactic conqueror. As impossibly complex as that might sound, the most impressive thing about Spore is just how accessible and fun it all is. The game is split into six evolutionary phases, starting with almost action-style gameplay at the microscopic level. From there you move to the creature phase on dry land, before going on to the tribal phase and the beginnings of society and technology. From there it's onto the city phase, which plays a bit like SimCity, and from there to the Civilisation phase which plays something like, you guessed it, Civilization. The final phase takes part in outer space where by hook or by crock your species must reign triumphant.

Each phase has its own editing tools associated with it for things like vehicles and buildings. By far the most fun though is the creature tool, which allows you to create your own fully animated lifeform from scratch using a huge range of limbs, facial features and colourings. What's also interesting is that the other planets in the galaxy aren't all pre-populated by the game. Instead, by connecting online you can upload your races, and download those from other people, to fill the galaxy with civilizations from other players around the world. Any one of the six phases would normally be enough for any one game on its own, but this looks like it's going to turn out to be the world's first everything simulator.
HARRISON DENT

 

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