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Oblivion: Shivering Isles (PC DVD) | 
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| From: Take 2 Interactive Category: Video Games
List Price: £14.99 Buy Used: £5.99 You Save: £9.00 (60%)
New (13) Used (4) from £5.99
Rating: 7 reviews Sales Rank: 871
Platform: Windows Xp Genre: role-playing-games Rating: Suitable for 15 years and over ESRB: Mature Media: Video Game Age: 11 - 18 years Operating System: Windows XP Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 0.6
MPN: 5026555052740 EAN: 5026555052740 ASIN: B000NJLQQA
Release Date: March 30, 2007 Availability: Usually dispatched within 1-2 business days Condition: as pictured...Silentman Ltd is a UK trader..
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| Customer Reviews: Read 2 more reviews...
The best so far! April 15, 2007 Love to read (UK) 8 out of 10 found this review helpful
This add on has to be their best so far! I have all the additions and I hope they don't stop making them! I like to get the most out of each and every one of them so I explore and play everything and every quest, trying to build the characters skills. So what I like about this is that you can continue to bring your old character into this world. The graphics are stunning, the effects out of this world, the colours amazing and you MUST look at the night skies, they are hypnotic! The new creatures and plants bring so much to it as well as the story line, just brilliant! The new features are excellent and you get to do heaps of cool new things (which I will not spoil for you here). All I can tell you about this game is that is just fantastic and I have already been playing it for over 30 hours and I am no way close to finishing it..:) So my advice, enjoy it take your time explore and appreciate the effort these guys have put into this module, I take my hat off to them..:)
Yes Indeed! April 16, 2007 Sheb (Suffolk, UK) 8 out of 12 found this review helpful
This is, quite simply, the best expansion for any game I have ever played. The sheer depth of the story - which, if you are a TES affectionado is actually quite surprising - and the awesome beauty of the envieronment and characters is really impressive. Get it, and if you like that sort of thing get the guide too (the Oblivion guides are also excellent) and get stuck in. There is so much new stuff, so many new enemies - as as per with TES games, once you've completed the quest there's still loads more to do. A true must-have.
A Shivering Isles Review February 7, 2008 Ms. W. M. Flay (London United Kingdom) 1 out of 5 found this review helpful
In the land of Cyrodil I found a new Aelied ruin near port town of Anvil it looked like a huge broken, white wedding cake with a great statue in the centre. I tried to enter past the first room that had two sacrificial alters, with two Deadra guardians but was unable. A carved block with a crystaline centre is unmovable. After wracking my brains and examining everything, even shooting at the chandaliers, I decided to give in gracefully and see what I could turn up by gathering information. Which led me, in a roundabout way, to find a new portal had opened off the coast of Bravil. A portal to the Shivering Isles. I went through it and within a few days had: Seen a room turn into butterflies. Collected several tons of new and slightly disturbing alchemy engredients. Explored a dungeon peopled by fish people. Looted it and killed them all. Picked up some pieces of Madness Ore, along with some strange weapon moulds. Found a hamlet of strange people, one of who was kind enough to help me against the huge construct gatekeeper who guarded the gates of madness, so that I could get through the gates and into the main body of the Island. He made us powerfull arrows out of a dead gatekeeper which we found in The Garden of Flesh and Blood. Killed the gatekeeper and took his keys. Stepped through the gate of Mania and was rewarded with a gift-power of casting the spell of frenzy on my enemies. Was attacked by a bandit dressed up as the dead Arch Mage of the Imperial City's Arcane University. Discovered a labarynth of caves used by ant creatures. Picked up a lot of pieces of amber and potions. Caves became a ruin where I found more fish people and some tasty items of armour before emerging into the sunlight. (I have a feeling this amber and madness ore will be important) Found The Hill of Suicides and tried to talk to the spirits that haunted it. Was attacked by moving trees Reached the main city where I bought a georgous new black silk crinoline dress to wear to the palace, and several other items. Went to meet the mad god, Sheogorath. I will be finding out what he wants this evening. I can't wait to get back there.
Refreshing! July 4, 2007 L. Otto (Surrey, England) 29 out of 29 found this review helpful
After playing Oblivion, a game with such sheer scale and depth, ultimately flawed by the poorly constructed main-quest but bursting at the seams with side quests and great visuals, I hoped for an expansion pack to do it some justice. This does. Firstly, we'll look over the visual stuff: The island is big, not as big as Oblivions, but around 25% of the size, which is still very big. The scenery is amazing, the island is essentialy split into to sides; Mania and Dementia (Happy and Sad). On Mania's side are bright sporing mushrooms with autumn trees and bright starry nights, whereas things are a little darker on Dementias side (swamps, dead trees and gloom) Both are carried out beautifully in design and visuals. The story: Very much like the island, the story is split in two based on your decision to follow either the Golden Saints (Mania) or the Dark Seducers (Dementia). Both sides are fun and each choice has its own benefits. BUT you can't play both quests with the same character, you'll either need to save and go back, or start with a new character (which is frustrating as you need to have either completed the main quest or be arena champion or something in Oblivion). The Main Shivering Isles quest, regardless of which side you choose is fun filled and interesting enough to keep you hooked! Extras: New weapons, my only gripe with this is that the unique weapons you find along the way in Shivering Isles are too low-powered to be of any use to a high level character. Another point to make is that you can't (by default) have a horse in Shivering Isles, so be prepared to walk a lot! Oh and another thing is you can't (again, by default; there are mods to fix these) buy a house in Shivering Isles, so you'll pick up lots of heavy loot and have to go back and forth between realms to stash it! (irritating) But seriously, put these little obstacles (all of which can be fixed with pretty simple mods) aside and you have a gem of an expansion pack which if you take your time over will easily cost you 50 hours of your life :) Hope that helped :)
Good Add-on to Oblivion April 9, 2007 Richard Kelly (Manchester, England) 27 out of 30 found this review helpful
I've just completed the main story line of the Shivering Isles and it took me about 10 hours of playing time. Whilst this doesn't sound like much there is currently a large island out there waiting for me to explore it and I have several side quests that need to be completed. Once you have installed Shivering Isles 24 hours later a new quest appears that takes to to a door that has opened into the realms of madness. Once you decide to enter you enter the fringe, where people wait to enter the actual realm - the only way in is to kill "The Gatekeeper" who is a monstrous hulk of a creature and you will probably need some help to kill him. Once you are in you become the pawn of Sheogorath "The Mad God" who sends you on a jnumber of quests to save his realm from the forces of Law. During the quest you get to choose whether you follow the way of Mania or Dementia and to rise in power within the Mad God's court. One nice big twist later and you find yourself fighting for the ultimate prize within the realm... There are lots of new/unique items and I have gained lots of new powers, however most of the powers are linked to the shivering isles and are unavialable when I leave. The land mass is large, there are lots of towers , dungeons and settlements to discover. I like this add-on and it has extended my enjoyment of the game. It's not a massive addition in terms of the main quest, but dive into the realms of madness and see what you find. 8/10
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