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Civilization IV: Colonization (PC)

Civilization IV: Colonization (PC)

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From: Take 2 Interactive
Category: Video Games

List Price: £19.99
Buy New: £17.61
You Save: £2.38 (12%)



New (3) Used (1) from £16.95

Rating: 2.5 out of 5 stars 17 reviews
Sales Rank: 678

Platform: Windows Xp
Genre: historical-strategy-games
Rating: Parental Guidance
Media: Video Game
Operating System: Windows XP
Shipping Weight (lbs): 0.4
Dimensions (in): 7.4 x 5.4 x 0.6

EAN: 5026555053662
ASIN: B001CDU9LE

Release Date: September 26, 2008
Availability: Usually dispatched within 24 hours

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Customer Reviews:   Read 10 more reviews...

5 out of 5 stars Just right.   September 28, 2008
Mr. A. Mcgregor (Devon, UK)
12 out of 15 found this review helpful

I've been a massive fan of both the original Colonization, and all the Civ games. I have to say though, I was a bit worried to see the Coloniztion shown as little little more than an add-on for Civ4 (even though it is stand-alone).

Starting the game you an interface that it very similar to Civ4. The game map looks similar to Civ4 too, BUT has been updated and looks much better; the terrain looks clearer and the water textures have been improved and made reflective. For the gameplay, I was half expecting to see a sort of screwed up Coloniztion/Civ4 hybrid. I didn't. Infact, apart from a few small differences the new Colonization play almost exactly the same as the old; fantastic.

Despite the fact the gameplay hasn't been updated much from the 1994 game, it is still a blast to play. Anyone with an interest for strategy games should give this a go.



5 out of 5 stars As good as the original; with subtle improvements   October 9, 2008
A. M. Cockayne (Poole, England)
1 out of 1 found this review helpful

I, like many others enjoyed the original Colonization a lot. The hours I spent attempting to declare independence are uncountable.

I recently revisited the original, in attempt to see if my gaming ability had improved since the old days. I had to use a DOS emulator and bare the pixels graphics but it was still fun.

Then I heard about this; and pre-ordered without much doubt.

For me, I found that it was a very good replication of the original, and where things where different I felt they where improved. I do agree that later on in the game some time scales for immigration and education seem totally unrealistic based on the limit of 300 turns per game. The kings army also seems to grow fast, often one or more units per turn when your close to about 50% liberation on each town.

Maybe it would pay off to keep liberation low for longer, or maybe it was the difficulty level I was playing at.

I've not managed to complete it yet, mainly due to limited time, and a few "practice" runs of course.

All in all; I am very happy with this. Civ4 gives it the graphics it deserves and it holds true to the original.

I even found the "this is different to Civ" comments in the manual to be amusing!



5 out of 5 stars lovely   November 18, 2008
S. Furman
0 out of 1 found this review helpful

If you loved colonization 1 you will love 2nd one i gave it 5 stars However it may be not every one cup of tea read couple of reviews before you made up your mind and decide if its for you because they should name it Colonization instead of civilization4 colonization as this game is very different to civilization but still love it 5 stars


4 out of 5 stars A SMALL GAME STRAINING TO CARRY A BIG NAME   September 24, 2008
NeuroSplicer (Freeside, in geosynchronous orbit)
54 out of 58 found this review helpful

To all of us who had loved the original 1994 game, this release was an early Christmas season....or at least it promised to be.

Based on the well known Civ4 engine, Civ4-COLONIZATION is a standalone expansion (the original Civ4 does not have to be pre-installed) that offers the flavor of the classic COLONIZATION in a sparkling new packaging.

The graphics are superb, the units well designed and their animated repertoire expected. If new to the series, the disproportional sizes of units and cities will look funny at first but one quickly appreciates the clarity this adds to the game.
After playing this for two days (and everyone who ever played a CIVILIZATION game knows that these include many early morning hours as well...), I did not encounter but minor glitches: naval units making their animated turns on land, units going invisible once automated; nothing a small patch cannot handle.

Both the production of units and their effective use require some getting used to before one can really enjoy the game - and (judging by my experience) I suspect that gamers who are new to the series will have less trouble in catching up with the learning curve than veteran fans adapting to it. Those endless hours in front of our screens, apparently, have engraved the familiar gameplay in our brains - and the grooves have set pretty deep by now...

So, whether familiar with the Civ4 gameplay or not, prepare to adapt or forever remain loyal subjects. Because this is the point for both the original and this remake: become strong enough colonists to shed the shackles of the country of origin.
This characteristic gives a two faceted gameplay: whereas the first half of every game is all about cooperation and trade and keeping the peace, once independence is declared the game turns into a fierce war theater - for which you better be prepared!

The maps can be randomized but the small number of pre-made ones are exclusively on the American continent and the colonies of English, Dutch, French and Spanish (no, still no Portuguese! I guess Brazil founded itself). Be it in the form of a further expansion or a patch, leaving out the Asian and Oceanic colonies (from India and China to New Zealand and Australia) is an omission that needs to be corrected.

Speaking of historic inaccuracies, although the New World colonies thrived on the labor of slaves, slavery never comes into play with this game and is not even mentioned. I do realize the developers' position and frantic attempt to avoid controversy, but I remember the CALL TO POWER series handling this shameful issue with class an racial consideration.

Bottom line: Civ4-COLONIZATION is small standalone expansion of the Civ4 franchise that has the depth of a mod and adds little to the series besides better graphics and animated units. Innovation has always been a risky business...

On an encouraging note, the hard lesson of the BIOSHOCK fiasco was not lost on the 2K GAMES people: Civ4-COLONIZATION harbors SecuROM DRM but not one of the latest nastier...combinations - the game requires no online activation and it does not limit the number of installations.
These days, this alone deserved rounding up its rating from 3 to 4 stars.



4 out of 5 stars A good update to a classic game   October 7, 2008
R. Newton (UK)
5 out of 5 found this review helpful

Being a huge fan of both the original Colonization game and the Civilization IV game, I was excited to see that 2K Games had done a remake of Colonization based on the Civ format. I ordered the game and have had no trouble installing or playing it on either my laptop or my husband's.

The game itself is similar in feel to the original game although with hugely improved graphics (naturally!) and is easy to pick up especially if you are familiar with Civ. There are handy tutorial hints throughout the game which you can choose to turn on or off.

Small hint! When it comes to declaring independence you may find that the king does seem to have an unfair advantage with the amount of troops he has at his disposal. You can enter the 'world builder' menu which is exactly the same as the one in Civ and add as many extra troops/ships etc as you wish... of course it does make the game less of a challenge though!


 

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