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Banjo-Kazooie: Nuts & Bolts (Xbox 360) | 
enlarge | From: Microsoft Game Studios Category: Video Games
List Price: £49.99 Buy New: £39.14 You Save: £10.85 (22%)
New (3) Used (1) from £34.96
Rating: 15 reviews Sales Rank: 360
Platform: Xbox 360 Genre: platformer-games Media: Video Game Operating System: Xbox 360 Shipping Weight (lbs): 0.3 Dimensions (in): 7.5 x 5.4 x 0.6
MPN: S73-00008 UPC: 882224747509 EAN: 0882224747509 ASIN: B000RE4YCE
Release Date: November 14, 2008 (New: Last 30 Days) Availability: Usually dispatched within 24 hours
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| Customer Reviews: Read 10 more reviews...
An inventive, original take on a classic franchise November 15, 2008 M. D. P. Meechan (Glasgow) 8 out of 11 found this review helpful
I am amazed by the reviews of this game by people who have based their opinions on a demo version of the game. True, this game eschews the platform approach we associate with the characters of Banjo, Kazooie and Grunty. This new approach, however, should not be derided merely for trying to be inventive. Super Mario Galaxy is rightly lauded as a classic game for its gravity-defying levels, yet a bunch of hardened fanboys, who have spent years theorising what a new 'Banjo Kazooie' game might contain, are doing this game a real disservice with their bitter, petty comments. Ignore these reviews of a demo and read the reviews of those of us who have actually purchased the game. 'Nuts and Bolts' takes place 8 years after the events of 'Banjo Tooie', with the bear and bird now retired and Gruntilda reduced to a skull. As they prepare to battle once more, the trio are interrupted by the mysterious 'Lord of Games', a floating, robed figure with a TV screen for a face. A new challenge is set: Banjo and Kazooie must collect the golden jiggies once more, with Gruntilda standing in their way to prevent them from returning to their home in Spiral Mountain. All-new worlds populated by familiar Banjo characters (pompous Bottles, demented shaman Mumbo Jumbo and Grunty's former underling Klungo all return) are vast and gorgeously immersive, while the challenges now rely upon you to create vehicles, being as inventive as you can in the design stage. This is a surprisingly straight-forward process, and its enjoyable to watch as your wacky contraptions are launched for the first time in the air, on the land and in the sea. The challenges grow in difficulty as the game progresses, and offer an original take on the familiar platforming (which became tired and repetitive in 2000's 'Banjo Tooie'). Platforming remains an element of the game's hub world, the enormous Showdown Town, which contains some of the most lovingly rendered Rare characters to date. The quest to collect jiggies, musical notes and car parts will quickly egross players who wish to be inventive and try something different to the usual button-mashing games. Overall, have an open mind when you think about purchasing this excellent game, and please do not base your decision on the purchase of this game on the ravings of fanboys who refuse to embrace change.
Wonderful and fun! November 20, 2008 James 2 out of 2 found this review helpful
I am writing this review as i believe that the negative reviews do not do this game justice! it is extremely fun to play and very creative, and has the classic banjo kazooie humor. Although it is not like the original and does not have all the power-ups as the first game did, the focus is based on creating your own vehicles in any ways you want! even i was skeptical at first about buying this game but after playing the demo i loved the feel of the colourful world of nuts and bolts the graphics are simply flawless and are quite clearly of next gen standard. But i personally believe this game is so good because it is so different to anything else on the market at the moment! the shelves are littered with similar fps games and this is a wonderful change from the norm colourful, imaginative and great fun to play. download the demo and find out for yourself how much of a treat this game is :)
A near perfect game- blends platformer and karting games into something FRESH! December 1, 2008 JRAE (Liverpool, UK) 1 out of 2 found this review helpful
I just completed BK:N&B earlier today and after being a little disappointed in the demo I am relieved to say that this has become possibly my favourite game of the year. I want to break down my review and actually discuss the title, rather than merely complain about any expectations (see the 1-star reviews for that). Gameplay: Originally I felt a little displeased by the new direction of the Banjo franchise however it quickly became apparent that everything I loved from the previous titles was here in spades. The game has charm and the wit and gameplay wise blends together platformer with Mario Kart to make something ultimately synergistic- this far surpasses anything I have played before in either genre. I never felt bored like I would in a Kart game and the platforming was never a chore- if I felt things were too slow or too difficult it was up to me to change it. If a game could really be described using one word I probably couldn't do better than "Refreshing" for this title. This is not to say there aren't flaws, the learning curve at the beginning of the game is a little high but that's easily forgiven because of the originality, I just needed to adjust to a new style of game. Vehicle building is so incredibly simple and intuitive I couldn't complain if I wanted to, and your imagination really is the limit once you have enough raw material. The game really encouraged my imagination, something I usually let the games handle for me, and I would find myself building utterly useless machines just for sheer entertainment. Quality: I didn't experience a single bug in this game, which in itself is quite brilliant considering the decline in craftmanship that has taken hold of much of the game industry since patches have become so easily distributed. The only issue I had with the game that was coded in was the fast pace of text in some scenes, not allowing me to read the entire sentence, but this never prevented me from understaning my objectives. The world that Rare (the developer) built is beautiful and flows together so smoothly that it is difficult to grasp just how big it is, despite this graphical touches never seem to have been skimped. Replayability: Infinite. Best suited audience: This game has a wide appeal, I would imagine children would enjoy it as soon as they understood the controls, and parents would probably be terrible "back seat drivers" always eager to design vehicles. For me however, I am a 21 year old who was a bit tired of shooters and killing people (after playing Saints Row 2 for a week), and this game renewed my enthusiasm for gaming.
First big Banjo title under Microsoft October 31, 2007 popmanw (England, UK) 11 out of 55 found this review helpful
For all you fans of the bear hero Banjo, you will certainly remember the Microsoft buy-out of developer Rareware in 2002. This means that Rareware (now Rare) wont be making any games for Nintendos main consoles and have taken licenses such as Banjo and Perfect Dark along with them. After several Banjo releases for Nintendo's GBA under Microsoft, Banjo Kazooie 3 (or Banjo Threeie) for XBOX 360 is the biggy. To be released sometime 2008, the game will sure be using the features of the XBOX 360 to its limit along with fine detailed graphics, so fine it takes time to get used to it after the Nintendo 64 days. Seems like the game will be based around the same location(s), characters and keep the non-vocal sounds.
Excellent game! November 21, 2008 C. M. HANDY (Far away from HL2) 0 out of 1 found this review helpful
Banjo-Kazooie has returned from its ten year hiatus in this awesome 360 sequel. All the characters are back, and so is the hilarious dialogue. Rare has a brilliant sense of humour and even mocks itself from time to time! Adding in vehicles was a bold step, but it pays off. The ability to design your own transportation is really well thought out. It is simple, yet the possibilities are endless. There are also 'blue-prints' of vehicles if you have trouble building your own - or don't know where to start off! You can paint your vehicle, name it, and test it out before you use it on the missions. As with the previous two games, the music is excellent and really brings the worlds to life. It might be worth noting that it was the same composer who worked on the earlier Banjo games! For those complaining about the vehicle based gameplay - there is quite a bit of platform gameplay present. And on top of that, you get to download the original game from XBOX LIVE for FREE! The mutliplayer mode is OK, could've been better, but I'm not really bothered - the single player is too much fun!
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